What it does
PhysicsSolveTime reads from a 2DPhysics object without changing it. It takes no arguments, and answers a float.
Syntax
PhysicsSolveTime() → floatParameters
No parameters.
Every form returns
float
Example · generated
DO Print(PhysicsSolveTime()) Sync()LOOPPhysicsSolveTime is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.