What it does
Skeleton2DBonePosition sets 2DBonePosition on a Skeleton object. It takes iSkeleton (an integer), bone (an integer), x (a float) and y (a float), and returns nothing.
Syntax
Skeleton2DBonePosition(iSkeleton integer, bone integer, x float, y float)Parameters
| Name | Type |
|---|---|
| iSkeleton | integer |
| bone | integer |
| x | float |
| y | float |
Every form returns
nothing
Example · generated
Skeleton2DBonePosition(1, 1, 100.0, 120.0)DO Sync()LOOPSkeleton2DBonePosition is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.