What it does
TweenSpriteRed writes to a Tweening object: it sets rather than reads. It takes tweenID (an integer), beginR (an integer), endR (an integer) and interpolation (an integer), and returns nothing. tweenID is the id of a Tween object, obtained elsewhere in the Tweening family.
Syntax
TweenSpriteRed(tweenID integer, beginR integer, endR integer, interpolation integer)Parameters
| Name | Type |
|---|---|
| tweenID | integer |
| beginR | integer |
| endR | integer |
| interpolation | integer |
Every form returns
nothing
Example · generated
tween = CreateTweenSprite(1.0)TweenSpriteRed(tween, 1, 1, 1)DO Sync()LOOPCreateTweenSprite is there to give the call something to act on; TweenSpriteRed is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.