What it does
Particles3DStartZone sets StartZone on a 3DParticles object. It takes ID (an integer), x1 (a float), y1 (a float), z1 (a float), x2 (a float), y2 (a float) and z2 (a float), and returns nothing.
Syntax
Particles3DStartZone(ID integer, x1 float, y1 float, z1 float, x2 float, y2 float, z2 float)Parameters
| Name | Type |
|---|---|
| ID | integer |
| x1 | float |
| y1 | float |
| z1 | float |
| x2 | float |
| y2 | float |
| z2 | float |
Every form returns
nothing
Example · generated
Particles3DStartZone(1, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0)DO Sync()LOOPParticles3DStartZone is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.