LightPointRadius

Family: 3D · One form

What it does

LightPointRadius writes to a 3D object: it sets rather than reads. It takes lightID (an integer) and radius (a float), and returns nothing. lightID is the id of a Light object, obtained elsewhere in the 3D family.

Syntax

LightPointRadius(lightID integer, radius float)

Parameters

NameType
lightIDinteger
radiusfloat

Every form returns

nothing

Example · generated

CreatePointLight(1, 100.0, 120.0, 100.0, 1.0, 255, 128, 128)LightPointRadius(1, 1.0)DO  Sync()LOOP

CreatePointLight is there to give the call something to act on; LightPointRadius is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D