What it does
saveSystem.saveSlot saves Slot on a saveSystem object. It takes name and data. data is optional.
The API says: bundles inventory + quests + pos
Signature
saveSystem.saveSlot(name, data?)Arguments
namedataoptional
Example · generated
function start() { saveSystem.saveSlot('main');}saveSystem.saveSlot is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.