What it does
sprite.setPhysicsImpulse sets PhysicsImpulse on a sprite object. It takes id, ix and iy.
Signature
sprite.setPhysicsImpulse(id, ix, iy)Arguments
idixiy
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120); sprite.setPhysicsImpulse(id, 1, 1);}sprite.create is there to give the call something to act on; sprite.setPhysicsImpulse is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.