SpriteDepth

Family: Sprite · 2 forms

What it does

SpriteDepth takes iSpriteIndex (an integer), and answers an integer. That is the first of 2 forms. iSpriteIndex is the id of a Sprite object, the one CreateSprite returned: it is how the call knows what to act on.

Syntax

1
SpriteDepth(iSpriteIndex integer) → integer
2
SpriteDepth(iSpriteIndex integer, iDepth integer)

Parameters

NameTypeIn forms
iSpriteIndexintegerall
iDepthinteger2

What each form returns

1SpriteDepth(sprite)integer
2SpriteDepth(sprite, 1)nothing

Example · generated

Form 1, the command hands back the id

image = LoadImage("assets/sprite.png", 1)sprite = CreateSprite(image)DO  Print(SpriteDepth(sprite))  Sync()LOOP

Form 2, you choose the id yourself

image = LoadImage("assets/sprite.png", 1)sprite = CreateSprite(image)SpriteDepth(sprite, 1)DO  Sync()LOOP

LoadImage and CreateSprite are there to give the call something to act on; SpriteDepth is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

135 commands in Sprite