What it does
CreateSocketListener brings a Multiplayer object into being: it is how the rest of the program comes to have one. It takes szIP (a string) and port (an integer), and answers an integer. That is the first of 2 forms.
Syntax
1
CreateSocketListener(szIP string, port integer) → integer2
CreateSocketListener(listenerID integer, szIP string, port integer) → integerParameters
| Name | Type | In forms |
|---|---|---|
| szIP | string | all |
| port | integer | all |
| listenerID | integer | 2 |
Every form returns
integer
Example · generated
Form 1, the short one
socketListener = CreateSocketListener("value", 1)DO Sync()LOOPForm 2, with every argument
socketListener = CreateSocketListener(1, "value", 1)DO Sync()LOOPCreateSocketListener is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.