What it does
sprite.create brings a sprite object into being: it is how the rest of the script comes to have one. It takes imageUrl, x and y, and answers id. imageUrl, x and y are optional.
Signature
sprite.create(imageUrl?, x?, y?) → idArguments
imageUrloptionalxoptionalyoptional
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120);}sprite.create is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.