What it does
TweenChainPlaying takes chainID (an integer), and answers an integer. chainID is the id of a Chain object, obtained elsewhere in the Tweening family.
Syntax
TweenChainPlaying(chainID integer) → integerParameters
| Name | Type |
|---|---|
| chainID | integer |
Every form returns
integer
Example · generated
chain = CreateTweenChain()DO Print(TweenChainPlaying(chain)) Sync()LOOPCreateTweenChain is there to give the call something to act on; TweenChainPlaying is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.