SpriteInCircle

Family: Sprite · One form

What it does

SpriteInCircle takes iSprite (an integer), x1 (a float), y1 (a float) and radius (a float), and answers an integer.

Syntax

SpriteInCircle(iSprite integer, x1 float, y1 float, radius float) → integer

Parameters

NameType
iSpriteinteger
x1float
y1float
radiusfloat

Every form returns

integer

Example · generated

DO  Print(SpriteInCircle(1, 1.0, 1.0, 1.0))  Sync()LOOP

SpriteInCircle is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

135 commands in Sprite