What it does
PlayTweenText makes something happen at once: it plays. It takes tweenID (an integer), textID (an integer) and delay (a float), and returns nothing. tweenID is the id of a Tween object, obtained elsewhere in the Tweening family.
Syntax
PlayTweenText(tweenID integer, textID integer, delay float)Parameters
| Name | Type |
|---|---|
| tweenID | integer |
| textID | integer |
| delay | float |
Every form returns
nothing
Example · generated
tween = CreateTweenText(1.0)text = CreateText("hello")PlayTweenText(tween, text, 1.0)DO Sync()LOOPCreateTweenText and CreateText are there to give the call something to act on; PlayTweenText is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.