Physics3DStaticPlanePosition

Family: 3DPhysics · One form

What it does

Physics3DStaticPlanePosition sets StaticPlanePosition on a 3DPhysics object. It takes planeID (an integer), posX (a float), posY (a float) and posZ (a float), and returns nothing. planeID is the id of a Plane object, obtained elsewhere in the 3DPhysics family.

Syntax

Physics3DStaticPlanePosition(planeID integer, posX float, posY float, posZ float)

Parameters

NameType
planeIDinteger
posXfloat
posYfloat
posZfloat

Every form returns

nothing

Example · generated

plane = CreateObjectPlane(64.0, 64.0)Physics3DStaticPlanePosition(plane, 1.0, 1.0, 1.0)DO  Sync()LOOP

CreateObjectPlane is there to give the call something to act on; Physics3DStaticPlanePosition is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

144 commands in 3DPhysics