What it does
vec3.create brings a vec3 object into being: it is how the rest of the script comes to have one. It takes x, y and z.
Signature
vec3.create(x, y, z)Arguments
xyz
Example · generated
function update(dt) { vec3.create(0, 2, 0);}vec3.create is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.