What it does
physicsCollision.check takes id1 and id2.
Signature
physicsCollision.check(id1, id2)Arguments
id1id2
Example · generated
function start() { physicsCollision.check(1, 1);}physicsCollision.check is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.