sprite.setPhysicsImpulse

Section: Sprite Physics

What it does

sprite.setPhysicsImpulse sets PhysicsImpulse on a sprite object. It takes id, ix and iy.

Signature

sprite.setPhysicsImpulse(id, ix, iy)

Arguments

  • id
  • ix
  • iy

Example · generated

function start() {  const id = sprite.create('/sprites/hero.png', 100, 120);  sprite.setPhysicsImpulse(id, 1, 1);}

sprite.create is there to give the call something to act on; sprite.setPhysicsImpulse is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.

49 members in sprite