pathfinding.followPath

Section: Pathfinding (A*)

What it does

pathfinding.followPath follows Path on a pathfinding object. It takes meshId, path, speed and dt, and answers reachedEnd.

Signature

pathfinding.followPath(meshId, path, speed, dt) → reachedEnd

Arguments

  • meshId
  • path
  • speed
  • dt

Example · generated

function start() {  const reachedEnd = pathfinding.followPath('main', '/assets/file.png', 1, 0.016);}

pathfinding.followPath is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.

4 members in pathfinding