What it does
world.preset takes name, id and overrides. id and overrides are optional.
Signature
world.preset(name, id?, overrides?)Arguments
nameidoptionaloverridesoptional
Example · generated
function start() { world.create('main', 'plank'); world.preset('main');}world.create is there to give the call something to act on; world.preset is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.