What it does
sprite.setPhysicsForce sets PhysicsForce on a sprite object. It takes id, fx, fy, wx and wy. wx and wy are optional.
Signature
sprite.setPhysicsForce(id, fx, fy, wx?, wy?)Arguments
idfxfywxoptionalwyoptional
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120); sprite.setPhysicsForce(id, 1, 1);}sprite.create is there to give the call something to act on; sprite.setPhysicsForce is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.