particles.setBlendMode

Section: Particles

What it does

particles.setBlendMode sets BlendMode on a particles object. It takes id and a value. The accepted values are add, standard and multiply.

Signature

particles.setBlendMode(id, "add"|"standard"|"multiply")

Arguments

  • id
  • "add"|"standard"|"multiply"

    Accepts:addstandardmultiply

Example · generated

function start() {  particles.create('main', 10);  particles.setBlendMode('main', 'add');}

particles.create is there to give the call something to act on; particles.setBlendMode is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.

14 members in particles