ObjectHeightMapHeight

Family: 3D · One form

What it does

ObjectHeightMapHeight reads from a 3D object without changing it. It takes objID (an integer), x (a float) and z (a float), and answers a float. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

ObjectHeightMapHeight(objID integer, x float, z float) → float

Parameters

NameType
objIDinteger
xfloat
zfloat

Every form returns

float

Example · generated

object = LoadObject("assets/media.obj")DO  Print(ObjectHeightMapHeight(object, 100.0, 100.0))  Sync()LOOP

LoadObject is there to give the call something to act on; ObjectHeightMapHeight is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D