Vectra

Vector drawing, paths, type, booleans and pathfinder, plus eleven design workspaces for brand, logo, icon, pattern, packaging, infographics and UX.

In one line#

Crisp, infinitely scalable shapes and text: the studio for logos, icons, UI mock-ups and anything that has to stay sharp at every size.

The layout#

Vectra: tool rail, artboard with rulers and grid, and the properties inspector

Menu barFile · Edit · Object · Type · Select · View · Plugins
Document tabsone artboard set per tab
Toolbarundo/redo, duplicate, the SVG code view, boolean operations, lock, the fill and stroke swatches with the stroke width, and the align/distribute buttons
Guides barGrid with its spacing · Snap · Rulers · a logo grid · Safe area · Smart guides
Left railselect, direct-select, type, line, rectangle, pen, shape, rotate, scissors, brush, add-anchor, artboard, hand
RightProperties · Layers · Text · Illust
Status barartboard, its size, object count, selection count, history position, active tool, zoom

What you do here#

Draw#

The Vectra canvas: paths, handles and the artboard

The pen places anchors and handles; direct select edits them afterwards. Shapes, lines and text are their own tools. The hints live on the toolbar and are worth reading once: Shift constrains, Alt draws from the centre, arrow keys nudge.

Position precisely#

The properties inspector: transform, fill, stroke and appearance

The Transform section takes exact numbers (X, Y, width, height, rotation) alongside Flip H, Flip V, and a reset to 0°. The align and distribute buttons on the toolbar work on a selection, and Smart guides snap to the other objects rather than to the grid.

Fill and stroke#

Both are switchable independently: a shape can be a fill with no stroke, a stroke with no fill, or neither. Colours are editable as hex. Under Appearance: opacity, blend mode, and visibility.

Combine shapes#

Pathfinder and the boolean operations on the toolbar: union, subtract, intersect, exclude. A boolean group stays editable, Release boolean group is in the command palette when you need the pieces back.

Type#

The Text tab holds the typographic controls; the Type menu holds the operations: converting text to outlines, and so on.

Effects#

The Effects section applies non-destructively, so the geometry underneath is still the geometry you drew.

Read the SVG#

The code button on the toolbar shows the document as SVG. Useful for checking what will actually be exported, and for pasting a path in from somewhere else.

The right panel: four tabs, then eleven workspaces#

Primary tabs, the four you use constantly:

Propertiestransform, fill, stroke, appearance, effects, align, pathfinder
Layersevery object, reorderable, hideable, lockable
Textthe typographic controls
Illustthe illustration side: brushes, with a brush library whose brushes are editable per type

Under them, an accordion labelled Workspaces hides eleven scenario panels until you need them. This is the part of Vectra that is not a drawing tool but a design assistant, and it is easy to miss because it is collapsed by default:

WorkspaceWhat it is for
Branda brand identity: the deliverable checklist (primary, reversed and monochrome logo, icon/symbol, brand guidelines PDF), with sections you enable or disable
Logologo types, mockups and export presets: the variations a logo has to ship in
Iconicon sets: sizes, keylines, and the app-platform presets
Patternrepeating patterns: tile types (rope, chain, dashed and the rest), wallpaper groups and motif presets
Packpackaging: product boxes and the other die-line templates
Infoginfographics: diagram types, flowchart shapes (data as a parallelogram, database as a cylinder…) and chart types
UXscreen design: device frames and breakpoint presets
DAart direction: project metadata, style tiles, and design-token export
Auto LayoutFigma-style auto-layout on the selected frame or group
Componentsreusable symbols: define once, place many
Exporta format selector that drives per-format options

The accordion opens itself when a workspace tab is already active, and the header shows which one. If a panel you used yesterday seems gone, it is behind Workspaces.

Exporting#

Vectra exports eight ways, and the panel says what each one is for rather than leaving you to guess:

The Vectra toolbar: selection, pen, shapes, text and the boolean operations

Format
PNGraster with transparency, web and UI
JPGcompressed raster, no transparency
WebPmodern web, small, with transparency
AVIFbest compression, wide support
SVGvector: scalable and still editable
PDFuniversal document, print and web
EPSprofessional print, Adobe-compatible
JSONthe document as data

What you export is a choice too: the selection, the artboard, all artboards, or the slices: the Slice Tool cuts the canvas into named regions and exports them together, which is how a UI mock leaves as a set of assets rather than one image.

The part of Vectra that makes it a prepress tool and not only a drawing one. Print Production adds the marks a printer expects:

Crop markswhere to cut
Registration marksalignment targets for the press
Colour barsthe CMYK calibration strip
Bleed (mm)artwork extended past the trim line, so a millimetre of drift does not show as a white edge
Overprint previewwhat will actually happen where inks overlap
Scale barfor a drawing printed to a scale

⚠️ CMYK here is simulated. The panel says so itself: the values are a preview, and accurate print colour needs a calibrated colour-management workflow. Treat the CMYK read-out as a guide, not as a proof, and note that CMYK export carries no transparency, which is a property of the colour model, not a limitation of Vectra.

Files it reads and writes#

Native format.vectra
Imports.svg
Exports.svg · .pdf · .eps · .png · .jpg · .webp · .avif · .json

Sending work to other studios#

Produces vector art and Vectra objects: the same drawing in two forms. Accepts vector art and images.

DestinationWhat arrives
Inkwell, Composervector art, still editable
AnimatorVectra objects, animatable one by one
Enginea HUD hierarchy, not a picture

That last one is the point of Vectra for a game. A screen mock-up sent to the Engine arrives as a structure the Engine can lay out and script, buttons that are buttons, rather than as a flattened image you would have to rebuild.

Working with someone else#

Vectra syncs operation by operation: objects added, deleted, updated and replaced wholesale; layers and their ordering; the artboard size; and the active layer.

Limits and common snags#

  • A panel you cannot find is probably under Workspaces. Only four tabs are shown; the other eleven are behind the collapsed accordion.
  • A shape with no fill and no stroke is invisible but still there. The status bar's object count is the giveaway.
  • Smart guides snap to objects, the grid snaps to the grid. If something will not land where you want, check which of the two is on.